background-color: #00ffff;
<script src="js/threejs/three.js"></script>
<script src="js/threejs/StereoEffect.js"></script>
<script src="js/threejs/DeviceOrientationControls.js"></script>
<script src="js/threejs/OrbitControls.js"></script>
var camera, scene, renderer;
var effect, controls, world;
var clock = new THREE.Clock();
this.init = function(scene)
this.box = new THREE.Mesh( new THREE.BoxGeometry( 100, 200, 200 ), new THREE.MeshNormalMaterial() );
this.update = function(dt)
this.box.rotation.x += dt * 0.5;
this.box.rotation.y += dt;
renderer = new THREE.WebGLRenderer();
document.body.appendChild( renderer.domElement );
effect = new THREE.StereoEffect(renderer);
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1000 );
camera.position.z = -400;